Update 1.1 Check-in

CGAdmin  

Defenders,
Nat “Higgsbosonic” here, wanted to bring you an update regarding our next patch!

1.1 Patch Update

The Update 1.1 patch is going to be released in August. We’ve seen a few comments regarding the patch arriving in July and that it has been delayed. This post is the first official statement regarding the patch and its timeline. This is a standard content patch and not a paid DLC.

There are only two places for official announcements: the news posts on our website, and the Chromatic Games Dev streams (at twitch.tv/chromatic_games). Anything outside of that should not be considered official information, even if it comes from an official dev.

We know you are eagerly awaiting this patch and we’re working at full capacity (without crunch) to bring you high-quality patches and content for DD:A. We care about our team and do everything we can to take care of them as we continue to make DD:A the game greater and greater with each update. We do not want to rush out patches or content. We are ruthlessly testing and incorporating the community during the entire process. Every week our RQA team and Ethereal Calvary which are all community members playtest our latest build and provide feedback. They help us find bugs and the fun! We thank all those who dedicate their time to us now, and in the future.

So what’s in it? 

There has already been a lot of information shared with the community about what is going to be in the patch in terms of features. I wanted to gather all of that in one place, confirm its existence and provide a few shiny screenshots. Please note, not everything included in Update 1.1 is listed on this post. 

Massacre Survival 

Yes, it is on its way, we’ve been spending an immense amount of time to make sure this game mode feels right. Provide a challenge, proper progression curve, and rewarding loot. This is just the beginning of the late game and we hope you enjoy the challenge!

massacre.png

Skyward Challenges

Two new challenges await you! Take towards the sky as you tackle these new adventures in Tornado Valley and Promenade. Invade airships, defeat the ship captain, and dodge deadly mortar barrage; or play capture the flag against Copters of both the goblin and Ogre variety, meanwhile, there are missiles set to stun kill.

skyward-challenge.png

EV-A*

An old robot-friend has found her way into DD:A. Series EV is a beloved hero from the franchise, we wanted to bring her to DD:A along with her reflect and buff beams ^^. Something a little extra to help deal with the challenges that await in Massacre Survival and beyond.
*Hero name subject to change 😉

Abilities:

  • Decoy
  • Proton Charge

Defenses (All the Beams):

  • Proton beam
  • Physical beam
  • Reflect beam
  • Shock beam
  • Buff beam

Dual Weapon Equip:
Gain stats from both weapons
Only one weapon can be used at a time
Huntress and Apprentice weapons only

Check out some EV-A Gameplay over at JuiceBags Youtube channel!

Series EV.png
EVCharacterConcept.png

Inventory

Oh, inventory management, where do I begin… Well, there was once a dev named Philtermancer, he was a wise engineer, privy to the plight of inventory management time sinks that plagued the community. His trusty friends Sir Sean “Shoryu” Ryan the UX wizard and Magister Mario “Luvcraft” Machado UI Art master devised a most wonderful solution. In Update 1.1 you are bestowed the blessed bag filters, making your adventures in Etheria easier, the end. 

Inventory Filter Bags:

inventory_bags.png

New additional filters:

filters.png

Fancy new tooltips:

tooltips.png

There are additional features and changes coming your way in our 1.1 patch as well as hundreds of bug fixes.

Come say hello and chat about the upcoming content in our Discord!

Social Defenders

To get reliable updates on the future of DDA make sure to follow us on all our social media platforms:

Keep an eye out for more info!
For Etheria!
Chromatic Games


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